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Text File  |  1999-08-25  |  2.9 KB  |  142 lines

  1. // =============
  2. // GAS GROUND EXPLOSION
  3. // =============
  4.  
  5. [ExplosionClass]
  6. classLabel = "explosion"
  7.  
  8. ///////////////////////////////
  9.  
  10. particleTypes = 6
  11.  
  12. particleClass1 = "xgasgnd.shock"
  13. particleCount1 = 1
  14. particleVeloc1 = "0.0 0.0 0.0"
  15.  
  16. particleClass2 = "xgasgnd.cloud"
  17. particleCount2 = 1
  18. particleVeloc2 = "0.0 10.0 0.0"
  19.  
  20. particleClass3 = "xgasgnd.flame"
  21. particleCount3 = 2
  22. particleVeloc3 = "0.0 10.0 0.0"
  23.  
  24. particleClass4 = "xgasgnd.light"
  25. particleCount4 = 1
  26. particleVeloc4 = "0.0 0.0 0.0"
  27.  
  28. particleClass5 = "xgasgnd.ring"
  29. particleCount5 = 1
  30. particleVeloc5 = "0.0 0.0 0.0"
  31.  
  32. particleClass6 = "xgasgnd.posroll"
  33. particleCount6 = 8
  34. particleVeloc6 = "5.0 0.0 5.0"
  35.  
  36. ///////////////////////////////
  37.  
  38. explSound = "xmv1.wav"
  39. damageRadius = 50.0
  40. damageValue(N) = 250
  41. damageValue(L) = 150
  42. damageValue(H) = 100
  43. damageValue(S) = 200
  44. damageValue(D) = 200
  45. damageValue(A) = 200
  46.  
  47. ///////////////////////////////
  48.  
  49. [Shock]
  50. simulateBase = "sim_null"
  51. lifeTime = 0.3
  52. renderBase = "draw_sphere"
  53. textureName = "vsmoke.tga"
  54. textureBlend = "one one modulate"
  55. startColor = "255 255 63 127"
  56. finishColor = "255 0 0 0"
  57. startRadius = 3.0
  58. finishRadius = 60.0
  59. animateTime = 0.3
  60. latitudeBands = 8
  61. longitudeSegments = 16
  62.  
  63. [cloud]
  64. simulateBase = "sim_dust"
  65. lifeTime = .5
  66. renderBase = "draw_emit"
  67. emitName = "xgasgnd.cloudemit"
  68. emitDelay = 0.5
  69. emitVelocity = "0.0 3.0 0.0"
  70. emitVariance = "0.0 1.0 0.0"
  71.  
  72. [cloudemit]
  73. simulateBase = "sim_smoke"
  74. lifeTime = 2
  75. renderBase = "draw_twirl"
  76. textureName = "smoke.tga"
  77. textureBlend = "srcalpha invsrcalpha modulatealpha"
  78. startColor = "0 0 0 255"
  79. finishColor = "0 0 0 0"
  80. startRadius = 3
  81. finishRadius = 6
  82. animateTime = 2
  83.  
  84. [flame]
  85. simulateBase = "sim_smoke"
  86. lifeTime = 0.1
  87. renderBase = "draw_emit"
  88. emitName = "xgasgnd.flameemit"
  89. emitDelay = 0.1
  90. emitVelocity = "0.0 3.0 0.0"
  91. emitVariance = "0.0 0.0 0.0"
  92.  
  93. [flameemit]
  94. simulateBase = "sim_smoke"
  95. lifeTime = .5
  96. renderBase = "draw_twirl"
  97. textureName = "flame2.tga"
  98. textureBlend = "one one modulate"
  99. startColor = " 255 255 200 255"
  100. finishColor = "255 0 0 0"
  101. startRadius = 0
  102. finishRadius = 4
  103. animateTime = .5
  104. rotationRate = 5
  105.  
  106. [Light]
  107. simulateBase = "sim_null"
  108. lifeTime = 0.5
  109. renderBase = "draw_light"
  110. startColor = "255 255 63 255"
  111. finishColor = "255 0 0 0"
  112. startRadius = 60.0
  113. finishRadius = 60.0
  114. animateTime = 0.5
  115. attenuateConstant = 0.0
  116. attenuateLinear = 1.0
  117. attenuateQuadratic = 0.0
  118.  
  119. [ring]
  120. simulateBase = "sim_null"
  121. lifeTime = 10
  122. renderBase = "draw_planar"
  123. textureName = "grndchar.tga"
  124. textureBlend = "srcalpha invsrcalpha modulatealpha"
  125. startColor = "10 10 10 255"
  126. finishColor = "10 10 10 0"
  127. startRadius = 6.0
  128. finishRadius = 6.0
  129. animateTime = 5
  130.  
  131. [posroll]
  132. simulateBase = "sim_dust"
  133. lifeTime = 3
  134. renderBase = "draw_twirl"
  135. textureName = "smoke.tga"
  136. textureBlend = "srcalpha invsrcalpha modulatealpha"
  137. startColor = "32 32 32 255"
  138. finishColor = "127 127 127 0"
  139. startRadius = 2
  140. finishRadius = 1
  141. animateTime = 3
  142. rotationRate = 2